

The Drake tank is optimal for this task, but constant movement is required to avoid being hit by guided artillery strikes in the area. Taking out the two Goliath tanks is your priority. The Scablands is a large arena with two Goliath Tanks, three shielded broadcast transmitter towers, and a large defense including Scorpius turrets, Psions, and War Beasts. Players can drive past them to save time, with the tall sandbanks around the path to the Scablands providing cover that helps to conserve the Drake’s health. A troop of Cabal will be deployed via Thresher once you receive the Drake, but killing them is not necessary. Your next waypoint will require a decent amount of travel time, taking you from The Barrens to destroy broadcast transmitters in another area called Scablands. Once the area is clear, Amanda Holliday will fly in to give you a Drake tank for the next stage of the encounter. Players must also take out an Unstoppable Champion that spawns in a small building beside the Goliath Tank to proceed. Using ranged weapons to clear out the enemies and destroy the Goliath Tank’s thrusters is safer and often faster. While the Interceptor is required to access The Barrens, it’s recommended that you tackle this objective on foot since the Interceptor is easily destroyed by the tank, Scorpius turrets, and enemy-controlled Interceptor outside. Your first objective will be to clear a landing pad for Caiatl to deliver you reinforcements, which involves taking out a Goliath tank nearby. If this timer hits zero, your fireteam will wipe and you will have to restart from the beginning of the mission. Once you have entered an Interceptor, a 4:30 countdown to an orbital barrage will begin. Grab one of the available Interceptors and use its cannons to destroy the marked wall, creating a makeshift exit into The Barrens. Resistance within these halls will be limited to a handful of Psions and Scorpius turrets, which shouldn’t present too much of a challenge on your way to the parking bay of three Interceptors.

Head down the hill and hack into the door to gain access to the back wing of the base’s hangar. The beginning of Vox Obscura will see you deployed to the recently returned Mars, and only a small patrol of Cabal stands between you and your first objective marker. Breaking in to the Psion base on Mars Image via Bungie If you are below the recommended light level of 1550, bringing along at least one Well of Radiance Warlock or Ward of Dawn Titan will make several of the tougher fights feel more manageable. Though Devil’s Ruin, Bastion, and Leviathan’s Breath have the intrinsic ability to stun Unstoppable Champions, these weapons either lack good long-range capabilities or just aren’t worth the Exotic slot.
#For dead orbit quest hunter mods
In Season of the Risen, Hand Cannons, Pulse Rifles, and Glaives all have seasonal mods capable of doing this, though your choices will vary depending on the seasonal meta. The only required portion of your arsenal is a weapon capable of stunning Unstoppable Champions. Gjallarhorn and other rocket launchers are also very effective throughout each encounter. You will encounter enemies such as Goliath Tanks and large Psions highly susceptible to critical hit damage best dished out by weapons like Threaded Needle, Eriana’s Vow, and Arbalest. Much of your weaponry and subclass choice in Vox Obscura will come down to personal preference, but the use of ranged weapons such as linear fusion rifles and sniper rifles will make the mission a lot easier. Recommended Loadouts Screengrab via Bungie
#For dead orbit quest hunter how to
From breaking down broadcast transmitters with a Drake to hunting Psions in the dark underbelly of a rebel Cabal base, here’s how to complete Vox Obscura and acquire the Dead Messenger Exotic grenade launcher.
